using PhoenixLib.Events; using WingsEmu.Game.Raids.Enum; namespace WingsEmu.Game.Raids.Events; public class RaidInstanceFinishEvent : IAsyncEvent { public RaidInstanceFinishEvent(RaidParty raidParty, RaidFinishType raidFinishType) { RaidFinishType = raidFinishType; RaidParty = raidParty; } public RaidParty RaidParty { get; } public RaidFinishType RaidFinishType { get; } }