using System; using WingsEmu.Game._packetHandling; namespace WingsEmu.Game.Bazaar.Events; public class BazaarItemAddedEvent : PlayerEvent { public int ItemVnum { get; init; } public short Amount { get; init; } public DateTime ExpiryDate { get; init; } public long PricePerItem { get; init; } public long Tax { get; init; } public bool UsedMedal { get; init; } public bool IsPackage { get; init; } }