using System.Collections.Generic; using WingsEmu.Game.Entities; using WingsEmu.Game.Helpers.Damages; namespace WingsEmu.Game.Battle; public class HitRequest { public HitRequest(IEnumerable<(IBattleEntity, DamageAlgorithmResult)> algorithmResult, HitInformation eHitInformation, IBattleEntity mainTarget) { Targets = algorithmResult; EHitInformation = eHitInformation; MainTarget = mainTarget; } public IBattleEntity MainTarget { get; } public IEnumerable<(IBattleEntity target, DamageAlgorithmResult result)> Targets { get; } public HitInformation EHitInformation { get; } }