local RewardType = require('RewardType') local Reward = {} function Reward.Gold(quantity) local rewards = { Type = RewardType.Gold, Quantity = quantity } return rewards end function Reward.Reputation(quantity) local rewards = { Type = RewardType.Reputation, Quantity = quantity } return rewards end function Reward.NewItem(vnum) local rewards = { Type = RewardType.Item, ItemVnum = vnum, Quantity = 1 } function rewards.WithQuantity(quantity) rewards.Quantity = quantity return rewards end return rewards end function Reward.NewRewards() local rewards = {} function rewards.Add(reward) table.insert(rewards, reward) return rewards end return rewards end return Reward;