local UUID = require('UUID') local Raid = {} function Raid.Create(raidType) local raid = { Id = UUID.Generate(), RaidType = raidType, Maps = nil, Spawn = nil, Requirement = nil, Reward = nil, DurationInSeconds = 900 -- Default: 15 minutes } function raid.WithMaps(maps) raid.Maps = maps return raid end function raid.WithSpawn(spawn) raid.Spawn = spawn return raid end function raid.WithRequirement(requirement) raid.Requirement = requirement return raid end function raid.WithReward(reward) raid.Reward = reward return raid end function raid.WithDuration(duration) raid.DurationInSeconds = duration return raid end return raid end return Raid;