namespace WingsEmu.Game.TimeSpaces.Enums;

public enum TimeSpaceFinishType : byte
{
    TIME_IS_UP = 1,
    NPC_DIED = 2,
    OUT_OF_LIVES = 3,
    TEAM_MEMBER_OUT_OF_LIVES = 4,
    SUCCESS = 5,
    SUCCESS_HIGH_SCORE = 6
}